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Article 9: Virtual Reality and Physical Activity in Senior Citizens

Inquirium > Article  > Article 9: Virtual Reality and Physical Activity in Senior Citizens

Article 9: Virtual Reality and Physical Activity in Senior Citizens

We are delighted to announce our upcoming research endeavor, focused on the intersection of Health and Wellbeing for senior citizens. The project, entitled ‘Exploring the acceptance of Virtual Reality technology for physical activity participation and investigating muscle activation during VR-based PA participation in senior citizens’ aims to break new ground in the understanding and promotion of healthy aging.

🔬 Researchers involved: Efstathios Christodoulides, Konstantina Intziegianni, Olia Tsivitanidou, Louis Nisiotis, Enikő Nagy, Marc Sarens

🎯 Project Objectives

  1. Assess seniors’ willingness to use VR for physical activity.
  2. Study muscle activation in VR settings.

📚 Why It Matters

The health of the aging population remains a pressing concern in industrialized nations. Adopting a lifestyle that promotes physical, mental, and social well-being is considered essential for mitigating health challenges. Previous studies emphasize the importance of prevention and a healthy lifestyle. Moreover, scholars suggest that Virtual Reality could significantly contribute to physical fitness among the elderly.

The study is taking place in the context of the VITALISE (Virtual Health and Wellbeing Living Lab Infrastructure) Horizon 2020 project at the premises of the Nagykovácsi Wellbeing Living Lab. More about the project:  

The project leading to this application has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No 101007990.